I like the dithering you did on the sprites. Your shark looks especially good.
If you are interested in making tiles that flow well into each other- I would recommend giving this video a watch. Unity also has a really cool feature that it can auto-tile the ground for you; I used this video to learn how to do that.
Another thing that would be cool would be to use a shader to make the water kind of wiggle around a bit. Here's a video I used to learn how to use shader graph.
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this is great, a little bugs hear and there, but great game!
I like the dithering you did on the sprites. Your shark looks especially good.
If you are interested in making tiles that flow well into each other- I would recommend giving this video a watch. Unity also has a really cool feature that it can auto-tile the ground for you; I used this video to learn how to do that.
Another thing that would be cool would be to use a shader to make the water kind of wiggle around a bit. Here's a video I used to learn how to use shader graph.
Great job, and good luck with future development!
thank you i will tell the rest of the tea